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MAKE ROOM FOR A SEQUENCE · FOR THE JOY OF THE GAME

Scorpion

Find your way through Scorpion at the table. The card table is still a menu link away.

4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 4

Select a face-up card, then a destination column. Dragging also works.

Meet Scorpion

Here are the details for this mode. Scorpion on fyxhw.com uses one 52-card deck with four suits. Moves build down in the same suit rather than allowing cross-suit destinations. Four complete King-to-Ace runs clear the game. The tableau has seven columns.

Read the opening cards

The following details apply here. All cards in the last three columns are face up. The first three cards in each of the first four columns are face down. Each opening column contains seven cards for a total of 49 tableau cards. Three cards remain in the stock.

Build in the same suit

Here are the details for this mode. A King cannot land on another card because no higher rank exists. A moved group's leading card must land on a card exactly one rank higher in the same suit. A seven of hearts cannot land on an eight of spades. A seven of hearts can land on an exposed eight of hearts.

Order within a group may vary

A few details help explain this feature. The selected cards do not need to descend in rank to travel together. Any face-up card can be selected together with every card beneath it. The leading selected card still has to meet the destination rule. The selected cards do not need to share a suit to travel together.

The empty-column rule

Keep these points in mind. Cards beneath a moved King do not need to be in sequence. A group led by a lower rank cannot enter an empty column. An empty column accepts a King or a group led by a King. An empty column is therefore less flexible than an empty column in ordinary Spider.

Uncover another choice

A few details help explain this feature. An exposed card can carry the cards beneath it when its own destination is legal. Removing all face-up cards above a hidden card turns that hidden card face up. The next hidden card is revealed automatically. Undo restores the earlier hidden-card arrangement when the move is reversed.

The final three cards

A few details help explain this feature. Dealing places a face-up card on each of the first three columns. The stock contains one final deal of three cards. There are no further stock cards after the three-card deal. This Scorpion version permits its stock deal when columns are empty.

Collect ordered runs

All thirteen cards in a collected run must be face up. The game removes a qualifying run automatically from the bottom of a column. A completed run must descend from King to Ace in one suit. Moving an unordered group does not make that group a completed sequence.

Practice Scorpion decisions

Here are the details for this mode. Checking the whole moved group helps you anticipate what will become blocked. Replay and Undo let you explore another approach to the same layout. A move can carry unwanted cards along with a useful leading card. Hint lists legal choices without promising a winning continuation.

Save a Scorpion session

A few details help explain this feature. Privacy & Cookie Settings lets you remove local saved games and results. My Statistics records Scorpion starts and wins separately from other variants. Scorpion keeps a separate saved position when game saving is enabled. Random Scorpion shuffles are not advertised as guaranteed winnable.